Fourway Joystick
From GameOntology
In contrast to thruster style joysticks, Four way joysticks allow input over two axes, rather than one. Similar to thruster joysticks, there are multiple approaches to implementing a joystick. One method is to provide a point value for each axis (x,y) within a bounded range. Another method is to provide a value for each axis reflecting the stick's displacement from a home position.
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